00478nas a2200109 4500008004100000245013000041210006900171260002800240100002500268700002500293856005000318 2015 eng d00aPut the Concert Attendee in the Spotlight. A User-Centered Design and Development Approach for Classical Concert Applications0 aPut the Concert Attendee in the Spotlight A UserCentered Design aMálaga, Spainc10/20151 aMelenhorst, Mark, S.1 aLiem, Cynthia, C. S. uhttp://ismir2015.uma.es/articles/67_Paper.pdf00504nas a2200145 4500008004100000245008300041210006900124260001200193100002500205700002500230700001800255700002400273700002500297856003600322 2015 eng d00aA Tablet App to Enrich the Live and Post-Live Experience of Classical Concerts0 aTablet App to Enrich the Live and PostLive Experience of Classic c06/20151 aMelenhorst, Mark, S.1 avan der Sterren, Ron1 aArzt, Andreas1 aMartorell, Agustín1 aLiem, Cynthia, C. S. uhttp://phenicx.upf.edu/node/24700572nas a2200169 4500008004100000245008400041210006900125260002700194100002100221700002000242700001900262700002500281700002500306700001600331700001900347856003600366 2014 eng d00aUsing Social Media Mining for Estimating Theory of Planned Behaviour Parameters0 aUsing Social Media Mining for Estimating Theory of Planned Behav aAalborg, DenmarkcJuly1 aTkalčič, Marko1 aFerwerda, Bruce1 aSchedl, Markus1 aLiem, Cynthia, C. S.1 aMelenhorst, Mark, S.1 aOdić, Ante1 aKošir, Andrej uhttp://phenicx.upf.edu/node/18001471nas a2200289 4500008004100000245010600041210006900147260002500216520054800241653001800789653003500807653001800842653003200860653002000892653002000912653001700932100002500949700002500974700002400999700002201023700002001045700001701065700002501082700001901107700001901126856003601145 2013 eng d00aInnovating the Classical Music Experience in the PHENICX Project: Use Cases and Initial User Feedback0 aInnovating the Classical Music Experience in the PHENICX Project aComo, Italyc06/20133 a
The FP7 PHENICX project focuses on creating a new digital classical concert experience, improving the accessibility of classical music concert performances by enhancing and enriching them in novel digital ways, In this paper, we present the project’s foreseen use cases. Subsequently, we summarize initial use case feedback from two different user groups. Despite the early stage of the project, the feedback already gives important insight into real-world considerations to make for interactive music content consumption solutions.
10ainteractivity10amultimedia information systems10amultimodality10amusic information retrieval10aperforming arts10asocial networks10auser studies1 aLiem, Cynthia, C. S.1 avan der Sterren, Ron1 avan Tilburg, Marcel1 aSarasúa, Álvaro1 aBosch, Juan, J.1 aJaner, Jordi1 aMelenhorst, Mark, S.1 aGómez, Emilia1 aHanjalic, Alan uhttp://phenicx.upf.edu/node/117