TY - CONF T1 - GestureAgents: An Agent-Based Framework for Concurrent Multi-Task Multi-User Interaction T2 - TEI 2013 Y1 - 2013 A1 - Carles F. Julià A1 - Jordà, S. A1 - Nicolas Earnshaw KW - agent- exclusivity KW - Concurrent interaction KW - gesture framework KW - multi-user AB -

While the HCI community has been putting a lot of effort on creating physical interfaces for collaboration, studying multi-user interaction dynamics and creating specific applications to support (and test) this kind of phenomena, it has not addressed the problem of having multiple applications sharing the same interactive space. Having an ecology of rich interactive programs sharing the same interfaces poses questions on how to deal with interaction ambiguity in a cross-application way and still allow different programmers the freedom to program rich unconstrained interaction experiences. This paper describes GestureAgents, a framework demonstrating several techniques that can be used to coordinate different applications in order to have concurrent multi-user multi-tasking interaction and still dealing with gesture ambiguity across multiple applications.

JF - TEI 2013 PB - ACM UR - http://www.mtg.upf.edu/system/files/publications/2013%20TEI13%20GestureAgents.pdf ER - TY - CONF T1 - PHENICX: Performances as Highly Enriched aNd Interactive Concert Experiences T2 - SMAC Stockholm Music Acoustics Conference 2013 and SMC Sound and Music Computing Conference 2013 Y1 - 2013 A1 - Gómez, E. A1 - Grachten, M. A1 - Hanjalic, A. A1 - Janer, J. A1 - Jordà, S. A1 - Julià, C. F. A1 - Cynthia C. S. Liem A1 - Martorell, A. A1 - Schedl, M. A1 - Widmer, G. AB -

Modern digital multimedia and internet technology have radically changed the ways people find entertainment and discover new interests online, seemingly without any phys- ical or social barriers. Such new access paradigms are in sharp contrast with the traditional means of entertainment. An illustrative example of this is live music concert perfor- mances that are largely being attended by dedicated audi- ences only.

This papers introduces the PHENICX project, which aims at enriching traditional concert experiences by using state- of-the-art multimedia and internet technologies. The project focuses on classical music and its main goal is twofold: (a) to make live concerts appealing to potential new au- dience and (b) to maximize the quality of concert experi- ence for everyone. Concerts will then become multimodal, multi-perspective and multilayer digital artifacts that can be easily explored, customized, personalized, (re)enjoyed and shared among the users. The paper presents the main scientific objectives on the project, provides a state of the art review on related research and presents the main chal- lenges to be addressed.

JF - SMAC Stockholm Music Acoustics Conference 2013 and SMC Sound and Music Computing Conference 2013 CY - Stockholm, Sweden ER -